Apex Legends hits 10 million players and one million concurrent

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In it, Wilson confirms that this "new twist" on the Titanfall universe will indeed launch later this year, and EA will talk about it in the months ahead. EA recently held their Q3 2019 investors call, and one investor raised the question of potential competition.

EA's Andrew Wilson later added a few more hints about the project: 'The Respawn team has a strong plan for Apex Legends that will engage fans for a long time to come, he said.

The result is something that's incredibly easy to leap into (hence why the genre is the biggest thing in gaming right now), but there's a learning curve to Apex Legends that you'll only surmount after a good handful matches - and some helpful pointers on what to do.

In 72 hours, over 10 million players have jumped into Apex Legends and we've breached 1 million concurrent players!

Fortunately, it sounds like more Titanfall related content is on the way. The executives attributed this to the game's lack of a battle royale mode at launch and blamed developers for focusing on the single-player mode too much.

McCoy says they tried to figure out a more balanced version of mechs in Apex Legends, but "when we tried Titans that weren't as powerful, or had "gotchas" to them, it really ruined that power fantasy of what a Titan is and should be". This seems to contrast EA's recent earnings report, which states that the studio will deliver another premium Titanfall game by the end of the year. A new Titanfall first-person shooter but one that's directly Titanfall 3 but will be set in the same universe? The author mentioned they weren't a pet owner, so the confusion is a bit understandable but if you're like me and just want all of those good boys doing their best to live their best lives - well, bring some tissues.